Sony Uses Astro Bot to Employ Nintendo-like \"Family-Friendly, All Age\" Strategy
Sony's PlayStation is expanding into family-friendly gaming, with Astro Bot taking center stage. This strategy, revealed in a PlayStation podcast featuring SIE CEO Hermen Hulst and Astro Bot game director Nicolas Doucet, highlights the importance of appealing to a broader audience, including families and younger gamers.
Astro Bot: A Key to PlayStation's Family-Friendly Future
The Astro Bot team's ambition was always to create a PlayStation title appealing to all ages, positioning Astro as a flagship character alongside established PlayStation franchises. Doucet emphasized the goal of reaching "as many people as possible," whether seasoned gamers or newcomers, particularly children experiencing their first video game. The focus, according to Doucet, is on creating fun, enjoyable experiences that evoke smiles and laughter, prioritizing gameplay over complex narratives.
The game's "back-to-basics" approach, emphasizing enjoyable gameplay, is a deliberate choice. Doucet highlighted the importance of creating a relaxing and fun experience designed to bring joy to players.
Hulst reinforced the significance of this strategy, stating that developing games across various genres, with a strong focus on the family market, is crucial for PlayStation Studios' growth. He praised Team Asobi's success in creating an accessible and enjoyable platformer, comparable to the best in the genre, appealing to players of all ages. He considers Astro Bot a vital asset for PlayStation, a symbol of innovation and its legacy in single-player gaming.
Original IP and the Future of PlayStation
The push into family-friendly gaming comes amidst Sony's acknowledgment of a need for more original intellectual property (IP). Statements from Sony's CEO Kenichiro Yoshida and CFO Hiroki Totoki highlighted a deficiency in original IPs developed from the ground up, contrasting with their success in bringing established Japanese IPs to a global audience. This renewed focus on IP creation aligns with Sony's broader ambitions to become a fully integrated media company.
The recent closure of the poorly-received Concord further underscores the importance of this shift in strategy. The failure of this first-person shooter, which launched to negative reviews and poor sales, serves as a stark reminder of the risks involved in relying solely on established formulas. The Astro Bot success story, therefore, represents a strategic pivot towards a more diverse and inclusive game portfolio.
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