Home News Elden Ring Nightreign Channels the Spirit of a Forgotten God of War Game

Elden Ring Nightreign Channels the Spirit of a Forgotten God of War Game

Author : Connor Update : Feb 21,2025

Elden Ring Nightreign's Network Test Reveals Unexpected Inspiration: God of War: Ascension

The recent network tests for Elden Ring Nightreign, the upcoming standalone multiplayer spin-off, revealed surprising similarities to a largely forgotten game: 2013's God of War: Ascension. While Nightreign initially appears inspired by battle royale giants like Fortnite, with its shrinking maps and three-player team survival format, a deeper look reveals a stronger connection to Ascension's multiplayer mode, Trial of the Gods.

Elden Ring Nightreign Screenshot

Image credit: Sony Santa Monica / Sony

Ascension, often considered a black sheep in the God of War franchise, introduced a cooperative PvE mode that shares striking similarities with Nightreign. Both feature:

  • Team-based gameplay: Teams of two or more players face increasingly difficult enemies.
  • Boss encounters: Players battle bosses from previous games, echoing Nightreign's inclusion of bosses from the Soulsborne universe.
  • Time-limited challenges: Both games incorporate a countdown mechanic, adding urgency to gameplay.
  • Shrinking or confined maps: The play areas in both are either small or progressively decrease in size.
  • Enhanced player mobility: Both games enhance player movement speed and jumping capabilities, similar to Nightreign's spirit horse mechanic.

Elden Ring Nightreign Gameplay

Image credit: FromSoftware / Bandai Namco

The parallels extend beyond core mechanics. Both games were developed by studios primarily known for single-player titles, without direct involvement from their respective series' creators. This creative freedom led to unexpected design choices, prioritizing fast-paced action and resource management over the more deliberate style of their parent games.

Early impressions from prominent Soulsborne YouTubers and gaming news outlets describe Nightreign's gameplay as a frantic, exhilarating race against the clock. This contrasts sharply with the more methodical approach of Elden Ring, emphasizing speed and efficiency.

Ascension's Trial of the Gods similarly adjusted its single-player formula for a more intense, action-oriented experience. It increased player movement speed, improved jumping, and introduced new abilities like a grapple attack – mechanics mirrored in Nightreign.

This unexpected connection between two seemingly disparate franchises highlights the innovative potential of exploring different game designs within established universes. Nightreign's homage to Ascension's often-overlooked multiplayer mode suggests a willingness to experiment and potentially revive a forgotten formula for a new generation of players.

What game had the best now-forgotten multiplayer mode?

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