Marvel Rivals Comments on 30 FPS Bug
Summary
- Lower FPS settings in Marvel Rivals are causing reduced damage output for certain heroes, including Dr. Strange and Wolverine.
- Developers are actively working to resolve a 30 FPS bug impacting damage calculations.
- The Season 1 launch, scheduled for January 11th, is expected to address this issue, improving gameplay.
The Marvel Rivals development team has acknowledged a problem affecting players on lower FPS settings. These players are experiencing significantly reduced damage output compared to those using higher frame rates. The team is actively working on a solution. While a precise fix date isn't available, developers are diligently pursuing a resolution, potentially within days.
Launched in early December 2025, Marvel Rivals quickly gained popularity in the hero shooter genre. Despite initial concerns about hero balance, the game boasts an impressive 80% player approval rating based on over 132,000 Steam reviews.
Recently, a prevalent Marvel Rivals glitch at 30 FPS has been reported. This glitch disproportionately affects certain heroes, such as Dr. Strange, Magik, Star-Lord, Venom, and Wolverine, diminishing the damage dealt by some or all of their attacks at lower frame rates. A community manager's post on the official Marvel Rivals Discord server confirmed these player reports, noting movement and damage issues at lower frame rates. While a complete fix might take time, Community Manager James assured players that Season 1, launching January 11th, will include a solution.
Marvel Rivals Addresses the 30 FPS Damage Bug
The root cause appears to be linked to the client-side prediction mechanism within Marvel Rivals. This mechanism, commonly used to mitigate lag, may be contributing to the damage discrepancies.
While the community manager's post didn't provide an exhaustive list of affected heroes or abilities, Wolverine's Feral Leap and Savage Claw were specifically mentioned. The effects are reportedly more pronounced against stationary targets than in live matches. If the Season 1 update doesn't fully resolve the issue, a subsequent patch will address any remaining problems.