Orcs Must Die! Deathtrap Update Unveiled
Orcs Must Die! Deathtrap is an exciting strategy roguelike where you build massive defenses to fend off relentless waves of orcs. Stay up-to-date with the latest news and developments in the game!
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Orcs Must Die! Deathtrap News
2025
May 3
⚫︎ Robot Entertainment has rolled out the “Gnomecoming” update, enriching the game with the Gnome Balloonist for enhanced ceiling trap capabilities, Rift Surges to amplify trap damage, and Kobold Mounds that unleash waves of foes. Players can now enjoy the new organic trap, the Orc Eater, and explore the new Resort Canal map.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
April 19
⚫︎ Robot Entertainment has tantalized fans with a sneak peek of an upcoming content update on social media, showcasing a vibrant, vacation-themed setting with the caption, “SOUND THE SIRENS!” This “all-inclusive orc-slaughtering vacation package” is slated to launch in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
March 26
⚫︎ The Arcane Update has been unleashed by Robot Entertainment, infusing Orcs Must Die! Deathtrap with a magical touch. This substantial update introduces the new playable War Mage, revamped maps, innovative traps, and a daunting new enemy to challenge your strategic prowess.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
March 5
⚫︎ Robot Entertainment has released Patch 1.0.12 for Orcs Must Die! Deathtrap, addressing numerous crash issues, gameplay tweaks, and quality-of-life enhancements. This patch tackles crashes linked to trap placement, game initiation, multiplayer disconnections, and Xbox-specific glitches. Key gameplay fixes include refined trap behaviors for the Swinging Mace and Molten Gold, accurate stacking for Threads like Giant Morningstar, and enhanced visual and status effects for elements such as poison clouds and Freeze Death. Balance adjustments have also been applied to enemy behavior, including Ghostfang, Kobold Sappers, and AI pathing.
February 7
⚫︎ Patch 1.0.9 for Orcs Must Die! Deathtrap has arrived, bringing gameplay enhancements, new mechanics, and bug fixes. A new Rift Barricade trap has been added, providing high durability and the ability to boost nearby traps at the expense of rune coins. The Thread system has seen a major overhaul, allowing players to reroll or skip Thread choices using rune coins, with costs that scale and reset per mission. The Thread mechanics have been rebalanced, merging and enhancing many Threads, eliminating exclusivity for several, and reclassifying “Double Wide” as a Cursed Thread.
February 1
⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap has been released, introducing a variety of bug fixes, balance adjustments, and quality-of-life improvements based on community feedback. Key fixes include crash resolutions, lobby visibility issues, and corrections to ability descriptions. Quality-of-life updates now allow players to increase difficulty without defeating the final boss, hide damage numbers in settings, and benefit from new onboarding experiences for new profiles. Additional features include improved HUD elements, NPC notifications, and social menu access in mission select.
January 28
⚫︎ Following the launch of Orcs Must Die! Deathtrap, developers have unveiled a roadmap of upcoming free content updates, promising new characters, maps, enemies, features, and game systems.
2024
July 17
⚫︎ Robot Entertainment has announced Orcs Must Die! Deathtrap, a new addition to the beloved tower defense series, set to launch in 2025. This installment expands on the franchise’s signature mix of humor and chaotic trap-based combat, introducing four-player co-op and roguelite mechanics. The game features randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, alongside dynamic conditions like changing weather and time of day. Players can choose to continue battling waves of orcs to build stacking bonuses or retreat to a central hub for permanent upgrades.
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