"Split Fiction Leaked Online Post-Release"
Split Fiction, the eagerly awaited cooperative adventure game from the creative mastermind behind It Takes Two, has unfortunately become a target of piracy shortly after its official launch. Released on March 6, 2025, across various platforms, including PC via Steam, the game quickly garnered both critical acclaim and the attention of hackers.
Despite receiving glowing reviews and positive early feedback on Steam, Split Fiction was rapidly cracked by tech-savvy individuals due to the lack of stringent DRM (Digital Rights Management) protection. Electronic Arts made the strategic decision to not implement Denuvo, a popular anti-tamper technology, which left the game more susceptible to unauthorized access.
The absence of Denuvo made it considerably easier for hackers to circumvent security measures and distribute the game on piracy platforms. Just days after its release, unauthorized copies of Split Fiction started appearing online, enabling users to experience the game without purchasing it.
This incident underscores the persistent challenges developers face in safeguarding their games against piracy while striving to maintain player accessibility and optimal performance. While many gamers appreciate the absence of intrusive DRM systems like Denuvo, it also leaves titles more vulnerable to exploitation shortly after their launch.
Developed by the visionary behind It Takes Two, Split Fiction has been lauded by critics for its innovative cooperative mechanics, compelling storytelling, and stunning visuals. Early player feedback on Steam echoes this sentiment, with many praising the game as a fitting successor to Josef Fares' previous work.
The game invites players to embark on a unique cooperative journey, featuring clever puzzles, heartfelt narrative moments, and dynamic gameplay. Its success among legitimate buyers highlights the potential impact of piracy on sales and the developer's revenue.
The decision to forgo Denuvo protection in Split Fiction has reignited debates about the role of DRM in modern gaming. While some argue that DRM can adversely affect game performance and frustrate legitimate players, others contend that it is a necessary measure to combat piracy.
In the case of Split Fiction, the lack of DRM may have facilitated its swift compromise, prompting questions about whether Electronic Arts underestimated the speed and determination of hackers.