Kingdom Come Deliverance 2's Historical Consultant Rates the Game's Storyline as \"1 Out of 10\" for Realism
Joanna Novak, the historical consultant for Kingdom Come: Deliverance 2, offered valuable insights into her contributions to both games, detailing the inherent challenges and necessary compromises.
Novak emphasized the significant divergence between the game's narrative—focused on protagonist Henry—and the actual lived experiences of a 15th-century blacksmith's son. The storyline, she explained, prioritizes legend and folklore over strict historical accuracy. She assigned the plot a "1 out of 10" realism rating, acknowledging the developers' deliberate choices. The appeal, she suggested, lies in the classic "rags-to-riches" narrative, featuring heroic ascents, interactions with historical figures, and ultimately, the achievement of greatness—a far cry from the quotidian realities of peasant life.
Image: steamcommunity.com
In crafting the game world and environment for Kingdom Come: Deliverance, Warhorse Studios strived for authenticity, yet conceded that limitations in time, budget, and gameplay mechanics prevented perfect historical replication. Certain adjustments were made to cater to modern player expectations, ensuring historical accuracy didn't compromise the overall gaming experience.
While acknowledging these compromises, Novak expressed satisfaction with the numerous period-accurate details incorporated into the game. However, she cautioned against characterizing the game as entirely realistic or historically accurate, clarifying that such a description would be inaccurate.
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