Cyberpunk 2 Confirms No Third-Person View, Introduces \"Most Realistic\" Crowd System
CD Projekt RED is accelerating development on the highly anticipated Cyberpunk 2077 sequel, as evidenced by several intriguing job postings. A key revelation? The sequel will remain a first-person experience, foregoing a third-person perspective, potentially disappointing some fans.
Image: steamcommunity.com
A Senior Gameplay Animator is sought to craft detailed first-person animations, particularly focusing on weapon interactions and gameplay mechanics. The absence of any mention of third-person animation strongly suggests its exclusion.
An Encounter Designer is needed to build what the team calls "the most realistic crowd system ever seen in games." This dynamic system will react to player actions, creating immersive environments with natural NPC interactions. The role involves designing complex scenarios with multiple solutions, leveraging NPC behaviors, interactive objects, loot placement, and environmental storytelling.
One posting confirms the exploration of multiplayer functionality for the sequel, although it's still in its early stages.
Cyberpunk 2, codenamed Project Orion, utilizes Unreal Engine 5, promising state-of-the-art graphics and technology. Previously, a senior quest designer at CD Projekt RED revealed their personal involvement in voicing intimate scenes in Cyberpunk 2077. Interestingly, Kingdom Come: Deliverance 2 fans have spotted a character seemingly paying homage to Johnny Silverhand.
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