ニュース Valveは主要なデッドロックアップデートを発表します

Valveは主要なデッドロックアップデートを発表します

著者 : Stella アップデート : Mar 25,2025

Valveは最近、ゲームのマップの包括的な再設計を含むDeadlockのメジャーアップデートをリリースしました。新しいレイアウトは、以前の4車線構成から、より伝統的なMOBAスタイルの3レーンセットアップにシフトします。この変更は、ゲームプレイのダイナミクスを大幅に変更する態勢が整っており、プレイヤーがチームのリソースをどのように割り当てるかを再考する必要があります。古い「1対2」レーン分布は、チームが戦闘と目標に近づく方法を根本的に変える2つのレーン戦略に進化する可能性があります。

デッドロック画像:SteamPowered.com

マップの再設計は、ニュートラルキャンプ、バフ、さまざまな戦略的ポイントの位置付けなど、他の要素にも影響を与えます。プレーヤーがこれらの変更に適応するのを支援するために、Valveは新しい「マップ探査」モードを導入しました。この機能により、プレイヤーは敵や同盟国の存在なしにマップを自由に歩き回ることができ、改訂されたレイアウトに慣れやすくなります。

さらに、パッチはソウルオーブシステムを刷新し、敵に最終的な打撃を与えない場合でも、プレイヤーが魂を集めることができます。この変更は、リソースコレクションをスピードアップすることが期待されています。魂の影響も微調整されており、空中にホバー時間が短くなっています。

パッチのその他の更新には、スプリントメカニックとキャラクターバランスの調整が含まれます。このゲームは、DLSS、FSR、Nvidia Reflex、Anti-Lag 2.0などの高度なテクノロジーをサポートし、全体的なパフォーマンスを向上させています。パッチはまた、よりスムーズなゲーム体験に貢献する多数のバグにも対処しています。すべての変更の詳細なリストについては、公式パッチノートページにアクセスできます。

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