ニュース 『ボーダーランズ 4』が悲惨な映画公開の追尾でからかわれる

『ボーダーランズ 4』が悲惨な映画公開の追尾でからかわれる

著者 : Eleanor アップデート : Dec 31,2024

Gearbox CEO、映画の失敗を受けてボーダーランズ 4 開発についてヒント

Borderlands 4 Teased on the Coattails of Disastrous Movie Release 映画『ボーダーランズ』の興行収入と重大な失敗を受けて、Gearbox の CEO ランディ ピッチフォードは再び『ボーダーランズ 4』の進歩をほのめかし、シリーズに対するスタジオの取り組みを再確認しました。

ボーダーランズ 4 の開発が(再び)確認されました

ピッチフォードは最近ファンに感謝の意を表し、映画の評判とは対照的に、ゲーム シリーズに対するファンの継続的な熱意を強調しました。 彼は次回作の開発が進行中であることをさりげなく確認し、ファンの間で興奮を引き起こしました。これは、ピッチフォード氏が進行中のいくつかの大規模プロジェクトについて言及し、ボーダーランズ 4 に関する差し迫った発表を示唆した前回の GamesRadar インタビューに続くものです。パブリッシャー 2K は、Take-Two Interactive による Gearbox の買収と時を同じくして、今年初めにゲームの開発を正式に認めました。 ボーダーランズ シリーズは 8,300 万本以上の販売を誇り、ボーダーランズ 3 は 2K で最も売れたタイトル (1,900 万本) としての記録を保持しており、ボーダーランズ 2 は依然としてベストセラー ゲーム (2,800 万本以上) を保持しています。

Borderlands 4 Teased on the Coattails of Disastrous Movie Release

映画の失敗でゲーム重視が強調

Borderlands 4 Teased on the Coattails of Disastrous Movie Releaseピッチフォードのコメントは、IMAX 上映を含む 3,000 館以上で広範囲に公開されたにもかかわらず、わずか 400 万ドルの興行収入にとどまった『ボーダーランズ』映画の悲惨な初日の直後に発表された。 1億1,500万ドルの予算には遠く及ばないと予想されているこの映画は、ゲームの熱心なファンからも圧倒的に否定的な評価を受けています。 批評家は、原作との乖離、ゲームの成功を決定づけたユーモアや魅力の欠如を挙げている。 『ラウド・アンド・クリア・レビュー』のエドガー・オルテガは、この映画は対象読者の判断を誤ったため、残念なCinematic体験になったと示唆しています。

この映画のパフォーマンスの低さはビデオ ゲームの改作に対する警鐘となっていますが、Gearbox は忠実なファン層にボーダーランズ 4 を成功させることに注力し続けています。

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