Bouncing Blades Outsmart Campers in Call of Duty: Black Ops 6
In the dynamic world of *Call of Duty: Black Ops 6* competitive multiplayer, players frequently share their thrilling final kills online, celebrating their prowess. Yet, few clips stand out as remarkably as the one captured by player kev99gh. This standout moment involved the use of Ricochet Blades, a unique ammo type for the D1.3 Sector secondary weapon introduced during the controversial Teenage Mutant Ninja Turtles event last month. These blades, known colloquially as "pizzas," quickly became a hot topic due to their unpredictable bouncing trajectory across multiple surfaces.
Kev99gh's video, shared by Redditor SpawnTubing, showcases a final kill in a hardcore Search and Destroy match on the Lowtown map. In an impressive display of skill, kev99gh managed to bounce a Ricochet Blade out of the map and back inside, securing a one-hit kill on an enemy player peeking through a window. The clip, potentially the longest Ricochet Blade kill recorded, demonstrates kev99gh lining up the shot from cover, launching the blade into the unknown, and then tracking its path on the overhead map as it skirts the map's edge before returning for the fatal strike.
Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6
Such elaborate and seemingly improbable trick shots with the Ricochet Blades are not merely a product of chance. As SpawnTubing noted, players often seek out and practice targeting common camping spots. The timing of the enemy's peek, aligning perfectly with the incoming "pizza," was hailed by commenters as "peak" Black Ops 6 timing, a scenario many players can relate to.
The introduction of Ricochet Blades has ignited a "bounce kill meta" in *Black Ops 6*, with various impressive kills across different Multiplayer maps being shared online. For instance, another clip shows a player ricocheting a blade around the Subsonic map before achieving the final kill.
Ricocheted a blade around Subsonic. Final kill cam.
byu/SpawnTubing inblackops6
Despite their popularity, not all players are thrilled with the Ricochet Blades. Some find them frustrating and annoying to play against. These sentiments are unlikely to be alleviated by recent changes from developer Treyarch, who have buffed the blades' physics and bouncing speeds. The relevant patch notes reveal that the Ricochet Blades have been adjusted to ensure one-hit kills, with the following modifications:
D1.3 SectorOur initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet Blades
- Increased damage from 75 to 100.
- Decreased rate of fire.
- Decreased projectile velocity.
- Improved bouncing speeds and physics.
With these updates, the influence of Ricochet Blades in *Black Ops 6* is poised to grow, setting the stage for even more thrilling gameplay as Season 3 approaches and the much-anticipated return of Verdansk to Warzone looms on the horizon.
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