Дом Новости Разработчики Dragon Age показывают, что они были уволены после того, как BioWare уделяет «полноценного внимания» на Mass Effect

Разработчики Dragon Age показывают, что они были уволены после того, как BioWare уделяет «полноценного внимания» на Mass Effect

Автор : Chloe Обновлять : Apr 06,2025

Ключевые разработчики Dragon Age объявили о своем уходе из Bioware после реструктуризации студии, чтобы сосредоточиться на следующей части Mass Effect. 29 января IGN сообщил, что Bioware перенесли несколько своих разработчиков на другие проекты в EA, поскольку студия переключает свое внимание на Mass Effect 5.

Генеральный директор Bioware, Гэри Маккей, заявил, что студия «пользуется этой возможностью между полными циклами разработки, чтобы переосмыслить, как мы работаем». Он добавил: «Учитывая этот этап разработки, нам не требуется поддержка от полной студии. У нас есть невероятный талант здесь, в Bioware, и поэтому мы усердно работали в течение последних нескольких месяцев, чтобы соответствовать многим из наших коллег с другими командами в EA, которые имели открытые роли, которые были сильными».

Согласно IGN, EA уже поместила неопределенное количество разработчиков BioWare в эквивалентные роли в компании. Тем не менее, небольшая группа членов команды Dragon Age сталкивается с прекращением и им предоставляется возможность подать заявку на другие должности в EA.

После этого объявления несколько разработчиков BioWare, в том числе редактор Карин Вест-Вест, дизайнер повествовательных и ведущих писателей Dragon Age: The Veilguard Trick Weekes, редактор Райан Кормье, продюсер Джен Чевери и старший дизайнер систем Мишель Фламм, отправились в социальные сети, чтобы объявить об их отъезде из студии и их поиска новых возможностей для занятости.

Эта новость появилась после того, как Bioware испытал увольнения в 2023 году, и Dragon Age: директор Veilguard Коринн Буше объявила о своем выходе из студии на прошлой неделе.

Когда IGS спросил о специфике воздействия на персонал Bioware, EA дал смутный ответ: «Приоритетом студии был Dragon Age. В течение этого времени были люди, которые продолжали создавать видение следующего массового эффекта. Теперь, когда веревкой выступил, полная цель студии является массовым эффектом. Хотя мы не делимся числа, у студии в студии правильные люди в правильном уровне в области массового эффекта.

Развитие Dragon Age: Veilguard завершилась на прошлой неделе своим окончательным крупным обновлением. Игра, первая новая запись в серии Fantasy RPG за десять лет, не оправдала ожиданий. BioWare подтвердил, что Dragon Age: The Veilguard не получит DLC после запуска, разочаровывающие фанаты, которые привыкли к расширению в предыдущих названиях Dragon Age.

EA сообщил, что Dragon Age: Veilguard не достигли целей продаж на 50%, достигнув всего 1,5 миллиона игроков против ожидаемых трех миллионов. Развитие игры столкнулось с многочисленными проблемами, включая увольнения и уход нескольких лидов проекта на разных этапах.

Между тем, EA подтвердила, что «основная команда» в Bioware, возглавляемая ветеранами из оригинальной трилогии Mass Effect, такой как Майк Гамбл, Престон Ватаманиук, Дерек Уоттс и Пэрриш Лей, в настоящее время работает над следующей игрой Mass Effect.

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