ニュース コジマは、2つのクランチを築きながら、創造的な長寿に疑問を呈しています

コジマは、2つのクランチを築きながら、創造的な長寿に疑問を呈しています

著者 : Mia アップデート : Mar 14,2025

伝説的なゲームの作成者である小島秀夫は最近、ゲーム開発の要求の厳しい性質についての反省を共有し、2:on the Beachが現在「Crunch Time」にあることを明らかにしました。一連のX/Twitterの投稿で、Kojimaはこの期間を「肉体的にも精神的にも、ゲーム開発の最も厳しい期間」と説明しました。彼は、音声録音、執筆、インタビュー、その他のさまざまなタスクなど、ゲーム開発自体を超えた広範なワークロードを詳述しました。彼はDeath Stranding 2に明示的に名前を付けていませんでしたが、2025年のリリース日は、現在この集中段階にある可能性が最も高いプロジェクトです。小島プロダクションの他のプロジェクトであるODおよびPhysintは、開発の初期段階にあるようです。

「クランチタイム」に関するコジマのコメントは、彼の創造的な長寿を熟考することだけに責任を負いませんでした。 61歳の彼はまた、リドリー・スコットの伝記を自分のキャリアを反映するように促すものとして購入しました。彼は、87歳でさえ、リドリー・スコットが活動し続けていることに注目して、彼の創造的なドライブをどれだけ長く維持できるか疑問に思いました。課題にもかかわらず、コジマは今後何年も創造を続けたいという彼の欲求を表明しました。

9月にリリースされた2つのゲームプレイ映像は、シグネチャーの奇妙なスタイルを紹介しました。これは、独特の写真モード、踊りの人形姿、ジョージミラーが描いたキャラクターなどのユニークな要素を特徴としています。ストーリーの紹介が以前に明らかにされましたが、多くのプロットの詳細は謎に包まれたままです。しかし、小島は、どのキャラクターが戻ってこないかを確認しました。ユニークな世界構築で賞賛されている最初の死の監督ゲームは、ゲームプレイに関するさまざまなレビューを受けました。

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