New Weapons Breakdown for Freedom Wars Remastered
Freedom Wars Remastered: A Deep Dive into Weapon Types
Freedom Wars Remastered allows players to equip two weapons of their choice for each Operation. With six distinct weapon types available, players can tailor their character to any preferred playstyle. Each weapon type offers unique attributes and charging mechanics, adding depth to combat. The three melee and three ranged weapon types are all highly customizable.
All Weapon Types in Freedom Wars Remastered
New weapons are acquired through Operations or purchases from Zakka in The Warren. While Comrades' weapons are predetermined, players have complete control over their own and their Accessory's weapon loadouts. There are no penalties for frequent weapon switching.
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for fast-paced combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks delivering high damage. Well-placed attacks multiply damage against multiple Abductor limbs. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for high damage from a distance. |
Assault Weapons | High ammo capacity, perfect as a primary weapon for gun-focused builds. Can be fired while grappled with the Thorne for advantageous positioning. |
Portable Artillery | High single-shot damage with low ammo capacity. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire, large ammo capacity and magazine size. Individual shots have lower damage, but the high fire rate compensates. Reduces movement speed. |
Unlike the player character, the Accessory doesn't require ammo for gun weapons.
Latest Articles