Monster Hunter Wilds Specs Requirements To Be Reduced
Capcom recently shared a pre-launch update for Monster Hunter Wilds, addressing console performance, weapon balancing, and a significant reduction in minimum PC specs. Let's dive into the details!
Lowering the Bar: Minimum PC Specs for Monster Hunter Wilds
Console Performance Goals Unveiled
Monster Hunter Wilds will launch with a PS5 Pro patch offering enhanced visuals. A recent community update stream (December 19th) revealed console performance targets. PS5 and Xbox Series X will offer two modes: "Prioritize Graphics" (4K/30fps) and "Prioritize Framerate" (1080p/60fps). Xbox Series S will run natively at 1080p/30fps. A rendering bug affecting the framerate mode has been resolved, resulting in performance improvements.While PS5 Pro enhancements are promised at launch, specific details remain undisclosed.
PC players will experience performance varying based on hardware and settings. While initial PC specs were previously announced, Capcom is actively working to lower the minimum requirements for broader accessibility. Further details are forthcoming closer to release. The possibility of a PC benchmark tool is also being considered.
A Second Open Beta Test?
Capcom is exploring the possibility of a second open beta test, primarily to give players who missed the first opportunity a chance to experience the game. However, this potential second beta would not include the improvements and changes detailed in the recent stream; those will be exclusive to the full release.
The livestream also highlighted adjustments to hitstop and sound effects for a more impactful feel, mitigation of friendly fire, and weapon refinements, with particular focus on the Insect Glaive, Switch Axe, and Lance.
Monster Hunter Wilds is set for release on February 28th, 2025, for PC (Steam), PlayStation 5, and Xbox Series X|S.