Intergalactic, new Neil Druckmann game, will be about religion and solitude
Neil Druckmann's highly anticipated Intergalactic: The Heretic Prophet has finally revealed some details about its intriguing setting, unveiled during a recent Creator to Creator show appearance. The game plunges players into an alternate future diverging from our timeline in the late 1980s. Central to this world is a new, dominant religion that has spread across the Intergalactic universe. Naughty Dog has invested years crafting this religion's rich lore, tracing its origins from its first prophet to its subsequent evolution and eventual distortions.
This religion's birthplace is a single, isolated planet, now completely severed from the rest of the galaxy. It's on this very planet that the protagonist crash-lands, finding herself utterly alone and facing the brutal challenge of survival. This solitary struggle forms a core theme of the game, a stark contrast to previous Naughty Dog titles where players often relied on companions. In Intergalactic: The Heretic Prophet, the player must navigate this alien world and solve its mysteries entirely independently to secure their escape.
Despite four years of development, a release date remains elusive. For now, fans eagerly await further announcements.
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