The hitbox in Marvel Rivals is controversial
A recent Reddit thread highlighted a significant issue in Marvel Rivals: broken hitboxes. A video showcased Spider-Man landing a hit on Luna Snow from several meters away, a clear indication of inaccurate collision detection. Other instances showed hits registering despite visually missing the target. While some attribute this to lag compensation, the core problem appears to be flawed hitbox geometry. Professional players have further demonstrated inconsistencies, with right-side aiming consistently registering hits while left-side aiming often fails. This isn't an isolated issue; multiple characters exhibit severely broken hitboxes.
Despite this significant gameplay flaw, Marvel Rivals, dubbed the "Overwatch killer," enjoyed a remarkably successful Steam launch. Over 444,000 concurrent players were recorded on its first day – a number comparable to Miami's population. Optimization remains a primary concern, with noticeable frame rate drops reported even on cards like the Nvidia GeForce 3050. However, many players praise the game's enjoyable gameplay and fair pricing model.
A key differentiator is Marvel Rivals' non-expiring battle passes. This eliminates the pressure to constantly grind, a feature positively impacting player perception.
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