Hogar Noticias La película de "Gears of War" de Netflix avanza con el reparto de Marcus Fenix definido.

La película de "Gears of War" de Netflix avanza con el reparto de Marcus Fenix definido.

Autor : Eric Actualizar : Jan 11,2026

Según informes, David Leitch, el director detrás de The Fall Guy, está en negociaciones para dirigir la próxima adaptación cinematográfica de Netflix del videojuego Gears of War.

De acuerdo con The Hollywood Reporter, Leitch—conocido por dirigir Atomic Blonde (2017), Deadpool 2 (2018), Fast & Furious Presents: Hobbs & Shaw (2019) y Bullet Train (2022)—está en conversaciones para dirigir la película basada en la popular franquicia de shooter en tercera persona de Microsoft.

Se espera que Leitch y Kelly McCormick produzcan junto a The Coalition, el estudio de desarrollo detrás de la serie Gears. Jon Spaihts (Dune) ha sido elegido para escribir el guion.

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Han pasado dos años y medio desde que Netflix aseguró los derechos de Gears of War, pero el proyecto ahora parece estar avanzando. Según se informa, también se está desarrollando una serie animada para adultos que seguiría al estreno de la película. Si estas adaptaciones demuestran ser exitosas, es probable que se apruebe más contenido de Gears.

Una pregunta importante sigue en el aire: ¿quién interpretará al protagonista de la serie, Marcus Fenix? El exluchador de la WWE convertido en actor, Dave Bautista, ha sido muy vocal sobre su fuerte deseo de asumir el papel, e incluso ha recibido el apoyo público del cocreador de Gears, Cliff Bleszinski.

Las adaptaciones de videojuegos están en auge, con títulos como The Super Mario Bros. Movie, la película de Minecraft y la serie de Sonic the Hedgehog batiendo récords de taquilla. Otras adaptaciones recientes y próximas incluyen Uncharted, Mortal Kombat, las películas de Resident Evil y muchas más.

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En marzo, Phil Spencer, CEO de Microsoft Gaming, comentó que la recepción mixta de la serie de TV de Halo no ha disuadido a la empresa de buscar más adaptaciones de juegos. Microsoft ha aprendido lecciones valiosas de Halo, dijo Spencer, y está ganando más confianza en esta área. Los fans pueden esperar más proyectos en el futuro.

"Estamos aprendiendo y creciendo a través de este proceso, lo que nos da más confianza en que debemos hacer más", declaró Spencer.

"Aprendimos al hacer Halo. Aprendimos al hacer Fallout. Todas estas experiencias se construyen unas sobre otras. Naturalmente, algunos proyectos pueden no tener éxito, pero quiero asegurarle a la comunidad de Xbox que disfruta de este contenido: verán más, porque estamos ganando confianza y aprendiendo sobre la marcha".

Mientras tanto, en el mundo de los videojuegos, The Coalition está desarrollando Gears of War: E-Day, una precuela de la serie principal. Todavía no se ha anunciado una fecha de lanzamiento.

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