Home News "Schedule I Update 0.3.4: New Pawn Shop, 'Fancy Stuff' Added"

"Schedule I Update 0.3.4: New Pawn Shop, 'Fancy Stuff' Added"

Author : Lucy Update : Apr 20,2025

Independent developer Tyler has rolled out the highly anticipated 0.3.4 update for Schedule I, a viral hit in the drug dealer simulator genre, following a brief testing phase. The update, detailed in the Steam patch notes, brings a slew of new content and improvements to the game that launched to massive success on Steam in early access on March 24.

In a candid Steam post, Tyler expressed regret for the delay in the update's release, stating, "I'm still ironing out the update/testing process." He reassured fans that future updates would be more streamlined and punctual, with larger monthly updates set to begin next month.

Looking ahead, Tyler outlined his priorities for the game, which include ensuring consistent employee performance, preventing save game corruption, and addressing multiplayer disconnection and loading issues. He mentioned collaborating with Valve to enhance the save file format, making it more compatible with Steam Cloud saves and less susceptible to corruption. Additionally, Tyler aims to optimize the game's performance and achieve Steam Deck verification as a benchmark for future performance improvements.

For players looking to dive deeper into Schedule I, IGN's Schedule I guide offers comprehensive insights into mixing recipes for maximum profit, accessing console commands, and engaging in multiplayer co-op to conquer Hyland Point with friends.

Play**Schedule I version 0.3.4 patch notes:** -----------------------------------------

Additions

  • Added Bleuballs Boutique interior and functionality.
  • Added Pawn Shop interior and functionality. Players can now sell almost anything (excluding product) to Mick at the pawn shop.
  • Added wooden and metal signs.
  • Added wall-mounted shelf, safe, antique and modern wall lamps, and a grandfather clock.
  • Added Ol' Man Jimmy's Whiskey, Château La Peepee, and Brut du Gloop as decorative items, with plans for them to become functional in future updates.
  • Added silver and gold watches, chains, and gold bars.
  • Added six different collectible paintings.
  • Added pre-owned and golden toilets.

Tweaks/Improvements

  • Enhanced the counteroffer product selection interface.
  • Refined customer recommendation dialogue.
  • Increased jar stack size to 20.
  • Implemented additional null and validity checks.
  • Updated supplier meeting icons in the map app to include supplier names.
  • Eliminated the cooldown timer for requesting supplier meetings.
  • Adjusted time skips to impact supplier meeting countdowns.

Bug fixes

  • Resolved the delivery destination dropdown overflow issue on the phone screen.
  • Fixed player lists not clearing properly when exiting to the menu.
  • Corrected a problem where non-host clients did not receive 'on day pass' and 'on week pass' events.
  • Addressed a bug allowing item slot filters to be bypassed by swapping items.
PlaySchedule I soared to the top of Steam's sales charts upon its launch, outperforming giants like Monster Hunter Wilds, GTA 5, and Marvel Rivals, fueled by its viral spread across social media, Twitch, and YouTube. In Schedule I, players start as small-time dealers and work their way up to becoming kingpins, managing drug production and distribution in the gritty city of Hyland Point. Expansion of their empire involves acquiring properties, businesses, and hiring employees.

The game is crafted by TVGS, an Australian indie developer led by Tyler, who described the game's explosive launch as "amazing but pretty overwhelming." In a Reddit post, Tyler shared his astonishment at the game's reception, saying, "I never expected this kind of response! At the moment, I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."