Helldivers 2: Armor Passive Tier List
Helldivers 2 Armor Passives: A Comprehensive Guide & Tier List
Helldivers 2 categorizes armor into light, medium, and heavy, impacting mobility and defense. However, the real game-changer lies in the armor passives – powerful perks significantly altering gameplay. This guide provides a complete overview of all passives and a tier list to optimize your loadouts.
All Armor Passives in Helldivers 2
Helldivers 2 currently boasts 14 armor passives (as of this writing). These passives are tied to body armor; helmets and capes offer no additional bonuses. Choosing the right passive is crucial for adapting to mission challenges and maximizing effectiveness.
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Helldivers 2 Armor Passive Tier List (Version 1.002.003)
This tier list ranks passives based on overall value, utility, and effectiveness across various missions and enemy types.
Tier | Armor Passive | Why? |
---|---|---|
S | Engineering Kit | Extra grenades are invaluable for various tasks: sealing bug holes, destroying fabricators, and utilizing powerful grenades like Thermites. |
Med-Kit | Significantly improves survivability, especially when combined with the Experimental Infusion booster, effectively allowing for near-death recovery. | |
Siege-Ready | Substantially enhances ammo capacity and reload speed, crucial for handling large enemy groups, particularly with high-ammo consumption weapons. | |
A | Democracy Protects | Provides strong early-game defense, increasing survival against lethal attacks. |
Extra Padding | Offers consistent damage resistance. | |
Fortified | Extremely effective against Automatons, mitigating damage from rockets and enhancing weapon effectiveness against heavily armored enemies. | |
Servo-Assisted | Particularly useful against Terminids, allowing for safer stratagem deployment and mitigating damage from claw attacks. | |
B | Peak Physique | While beneficial for melee combat, melee combat is generally avoided, and alternatives exist for handling mobile enemies. |
Inflammable | Situational but highly effective with fire-based builds, especially against fire-vulnerable enemies and in environments with fire hazards. | |
Scout | Useful for revealing enemy positions, but limited in its overall impact compared to other passives. | |
C | Acclimated | Offers limited value as you rarely encounter all four elemental damage types simultaneously in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, and even then, its impact is relatively minor. | |
Electrical Conduit | Primarily useful against the Illuminate, but other options generally offer superior benefits. | |
Unflinching | Minimal impact on combat effectiveness. |
This information should help you make informed decisions when selecting armor passives in Helldivers 2, leading to improved survival and mission success. Remember to adapt your choices based on the specific mission and enemy types you encounter.