Helldivers 2:アーマーパッシブティアリスト
Helldivers2アーマーパッシブ:包括的なガイドと層のリスト
Helldivers 2は、アーマーを軽く、中程度で、重いものに分類し、モビリティと防御に影響を与えます。ただし、実際のゲームチェンジャーはアーマーパッシブにあります。強力な特典はゲームプレイを大幅に変更します。このガイドは、すべてのパッシブの完全な概要と、ロードアウトを最適化するティアリストを提供します。
ヘルディバーズのすべてのアーマーパッシブ2
Helldivers 2は現在、14の鎧のパッシブを誇っています(この執筆時点で)。これらのパッシブはボディアーマーに結び付けられています。ヘルメットとケープは追加のボーナスを提供しません。適切なパッシブを選択することは、ミッションの課題に適応し、有効性を最大化するために重要です。
| Armor Passive | Description |
|---|---|
| Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
| Advanced Filtration | 80% resistance to gas damage. |
| Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
| Electrical Conduit | 95% resistance to lightning arc damage. |
| Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
| Extra Padding | +50 armor rating. |
| Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
| Inflammable | 75% resistance to fire damage. |
| Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
| Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
| Scout | 30% reduced enemy detection range; map markers generate radar scans. |
| Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
| Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
| Unflinching | 95% reduced recoil flinching. |

Helldivers 2アーマーパッシブティアリスト(バージョン1.002.003)
このティアリストは、さまざまなミッションや敵の種類にわたる全体的な価値、効用、および有効性に基づいてパッシブをランク付けします。
| Tier | Armor Passive | Why? |
|---|---|---|
| S | Engineering Kit | Extra grenades are invaluable for various tasks: sealing bug holes, destroying fabricators, and utilizing powerful grenades like Thermites. |
| Med-Kit | Significantly improves survivability, especially when combined with the Experimental Infusion booster, effectively allowing for near-death recovery. | |
| Siege-Ready | Substantially enhances ammo capacity and reload speed, crucial for handling large enemy groups, particularly with high-ammo consumption weapons. | |
| A | Democracy Protects | Provides strong early-game defense, increasing survival against lethal attacks. |
| Extra Padding | Offers consistent damage resistance. | |
| Fortified | Extremely effective against Automatons, mitigating damage from rockets and enhancing weapon effectiveness against heavily armored enemies. | |
| Servo-Assisted | Particularly useful against Terminids, allowing for safer stratagem deployment and mitigating damage from claw attacks. | |
| B | Peak Physique | While beneficial for melee combat, melee combat is generally avoided, and alternatives exist for handling mobile enemies. |
| Inflammable | Situational but highly effective with fire-based builds, especially against fire-vulnerable enemies and in environments with fire hazards. | |
| Scout | Useful for revealing enemy positions, but limited in its overall impact compared to other passives. | |
| C | Acclimated | Offers limited value as you rarely encounter all four elemental damage types simultaneously in a single mission. |
| Advanced Filtration | Only beneficial for gas-focused builds, and even then, its impact is relatively minor. | |
| Electrical Conduit | Primarily useful against the Illuminate, but other options generally offer superior benefits. | |
| Unflinching | Minimal impact on combat effectiveness. |

この情報は、Helldivers 2でアーマーパッシブを選択する際に情報に基づいた決定を下すのに役立ち、生存とミッションの成功の改善につながります。遭遇する特定のミッションと敵の種類に基づいて、選択を忘れないでください。
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