Gamers charged Black Myth: Wukong's creators with \"laziness and lies\"
Game Science studio president Yokar-Feng Ji attributed the absence of a Xbox Series S version of their game to the console's limited 10GB of RAM, with 2GB allocated to system processes. This severely restricts optimization, requiring extensive expertise and experience to overcome, according to Ji.
However, this explanation has been met with considerable player skepticism. Many suspect an exclusive agreement with Sony is the true reason, while others criticize the developers for perceived laziness, citing successful Series S ports of more demanding titles as counter-examples.
The timing of this revelation—after several years of development and a recent Xbox release date announcement at TGA 2023—has fueled further questioning. Players are pointing out that the Series S specifications were known since 2020, the same year the game was announced.
Online commentary reflects this widespread disbelief: Many comments dismiss the explanation as contradictory to previous reports, citing the successful Series S ports of games like Indiana Jones, Starfield, and Hellblade 2 as evidence of developer shortcomings rather than technical limitations. Accusations of laziness and outright falsehoods are prevalent.
The question of a future Xbox Series X|S release for Black Myth: Wukong remains unanswered by the developers.
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