"Dead Sails: Mastering All Items, Weapons, and Boats"
If you're like me and constantly facing defeat in *Dead Sails*, don't worry—there's a wide array of weapons, boats, and miscellaneous items designed to ease your journey until the next safe zone. That's why I've compiled a comprehensive list of **all items in Dead Sails**, detailing how to acquire and utilize them. Knowing what to look for and when to find it can significantly enhance your gameplay experience.
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Table of contents
- All Weapons & Ammo in Dead Sails
- Armor in Dead Sails
- Full List of Boats in Dead Sails
- All Rafts in Dead Sails
- Every Healing Item in Dead Sails
- Miscellaneous Items in Dead Sails
- New Items in Dead Sails
All Weapons & Ammo in Dead Sails
Screenshot by The Escapist
In Dead Sails, hand-to-hand combat won't cut it. To conquer mobs and secure the most valuable loot, you need to be well-armed. Thankfully, the developers have kept the weapon selection straightforward, with each one tailored for specific purposes. Let's explore the arsenal available in Dead Sails, how they function, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Exceptionally effective at close range; ideal for nighttime encounters when mobs rush you. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or from a special boat | Comes in packs of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (in-game currency) | Only 4 bullets per barrel, defying traditional gun mechanics. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets; make each shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for both long and mid-range combat, perfect for sniping. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refills your rifle; more generous than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Ideal for clearing out barns, garages, and houses; watch mobs scatter! |
*Dynamite* | Purchase for 15 Dabloons at the Shop Store or get it by default with the Miner class | A powerful AoE explosive for removing obstacles and dealing massive damage. |
*Turret* | Varies in cost depending on the type; found at every Shop Store | A static machine gun for your boat; requires a player to operate and offers high RPM. |
Armor in Dead Sails
Armor in Dead Sails is limited but essential. While the game's simplicity is appreciated, a bit more variety would be welcome. Here's what's available:
**Name** | **Where to get it** | **Info** |
*Chestplate* | 75 Dabloons at the Shop Store | Reduces damage from enemies, but won't prevent instant death. |
*Helmet* | 75 Dabloons at the Shop Store | Decreases overall damage taken; highly effective when paired with the chestplate. |
Full List of Boats in Dead Sails
Screenshot by The Escapist
In Dead Sails, boats are more than just transportation; they're like oversized inventory bags. They're perfect for teams shuttling loot back and forth to sell later. While there are no differences in speed or size, the aesthetics vary:
**Name** | **Where to get it** | **Info** |
*Default* | Starts with the game; no purchase necessary | Adequate until you get accustomed to the game |
*Military* | 150 Dabloons in the starting lobby | Camouflage adds a tactical edge |
*Junk* | 150 Dabloons in the starting lobby | May look like trash, but it's functional |
*Modern Boat* | 150 Dabloons in the starting lobby | A sleek choice for those who prefer a modern look |
*Dragon Boat* | 150 Dabloons in the starting lobby | A unique blend of Mickey Mouse and Viking aesthetics |
*Rubber Duckie* | 150 Dabloons in the starting lobby | Arguably the most fun boat in the game |
*Viking Boat* | 150 Dabloons in the starting lobby | Complete with shields, spears, and a dragon carving |
*Empress* | 150 Dabloons in the starting lobby | A stylish pink vessel for the fashionable looter |
*Sheep* | 150 Dabloons in the starting lobby | The quirky addition to the boat lineup |
*Shark Boat* | 150 Dabloons in the starting lobby | Sadly, doesn't play "Baby Shark" upon starting |
*Bling Boat* | 150 Dabloons in the starting lobby | For those who want to feel like a hip-hop star |
All Rafts in Dead Sails
Screenshot by The Escapist
Need extra space for loot, turrets, or even Zombies and Drowned as fuel? Rafts are your solution. Here are the rafts available in Dead Sails:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot; no additional features |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or stacking corpses for fuel |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits for quick recovery |
*Trader* | 500 Dabloons and 10 wins | Allows on-the-spot trading, reducing dependency on safe zones |
*Ammo* | 400 Dabloons and 5 wins | Stock up on ammo without waiting for the next safe zone |
Every Healing Item in Dead Sails
Screenshot by The Escapist
Whether you're playing as a Medic or not, familiarizing yourself with healing items in Dead Sails is crucial for extending your gameplay:
**Name** | **Where to get it** | **Info** |
*Bandage* | 3 Dabloons at the Shop Store or $10 | Provides a 20% health boost; useful in stacks but costly |
*Shark oil* | $35 at the General Store | Fully restores health and grants a temporary speed boost |
*Medkit* | 20 Dabloons | Fully heals your HP; the best value for money |
Miscellaneous Items in Dead Sails
Screenshot by The Escapist
Not every item in Dead Sails is for combat or healing, but they're still essential. Here's a list of miscellaneous items you might find useful:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Protects your ship and provides additional fuel |
*Shovel* | Starter item for the Miner class | Can be used as a weapon, though not very effective |
*Torch* | 3 Dabloons or $10 | Invaluable at night for visibility and spotting ambushes |
*Steel* | 10 Dabloons at the Shop Store | Provides low-grade protection for your ship |
*Steel plate* | 25 Dabloons at the Shop Store | Offers better protection for your boat against mobs |
*Cross* | 40 Dabloons at the Shop Store | Keeps you safe from aggressive zombies at night |
*Lantern* | 3 Dabloons at the Shop Store | Provides light and can be used as a makeshift weapon |
New Items in Dead Sails
Alongside the new Kraken boss and class system changes, Dead Sails has introduced three new items. At the time of writing, no one has found recipes or other ways to acquire them, but here's what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a trap; enhances stealth gameplay |
*Wizard Orb Staff* | TBA | Introduces magic to the game, potentially limited to specific classes |
*Flying Broomstick* | TBA | Acquired through a recipe; may have class or other requirements |
Now equipped with all the necessary information, you'll be a formidable force against any mob in Dead Sails. Remember, a bit of luck and good teamwork can turn every run into a success. For further preparation, check out my guide on how to defeat the new Kraken in Dead Sails and assert your dominance over that slimy, overgrown squid.
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