ニュース これまでに確認されたすべての文明7リーダーと能力(Civ 7)

これまでに確認されたすべての文明7リーダーと能力(Civ 7)

著者 : Layla アップデート : Feb 21,2025

これまでに確認されたすべての文明7リーダーと能力(Civ 7)

文明の包括的なガイドVIIリーダー:戦略と能力

マスター 文明VII には堅牢な戦略が必要であり、あなたのリーダーはその戦略の中心です。このガイドは、 文明VII の現在確認されているすべてのリーダーの完全な概要を提供し、彼らの独自の能力とアジェンダを詳述しています。より多くのリーダーが明らかにされたので、このリストを更新します。

現在、20人の確認されたリーダーがいます。

LeaderUnique AbilityAttributesAgenda
AminaWarrior-Queen of Zazzau: +1 Resource Capacity in Cities. +1 Gold per Age for each Resource assigned to Cities. +5 Combat Strength on all Units in Plains and Desert.Economic, MilitaristicDesert of the Warrior-Queen: Medium Relationship decrease if they control more Plains/Desert settlements; Small Relationship increase if they control none.
Ashoka, World Conqueror (Founders Content Pack)Devaraja: +1 Production in Cities for every 5 excess Happiness. +10% Production in Settlements not founded by you. Declaring a Formal War grants a Celebration. +10 Combat Strength against Districts for all Units during a celebration.Diplomatic, MilitaristicWithout Regret: Medium Relationship decrease with the Leader controlling the most tiles; Medium Relationship increase with the Leader controlling the fewest.
Ashoka, World RenouncerDhammaraja: +1 Food in Cities for every 5 excess Happiness. +10% Food in all Settlements during a Celebration. All Buildings gain a +1 Happiness adjacency for all Improvements.Diplomatic, ExpansionistWithout Sorrow: Medium Relationship increase with the player having the highest Happiness; Medium Relationship decrease with the player having the lowest.
AugustusImperium Maius: +2 Production in the Capital for every Town. Can purchase Culture Buildings in Towns. +50% Gold towards purchasing Buildings in Towns.Cultural, ExpansionistRestitutor Orbis: Medium Relationship decrease per Town in other empires; Medium Relationship increase per City (excluding Capital) in other empires.
Benjamin FranklinThe First American: +1 Science per Age on Production Buildings in Cities. +50% Production towards construction Production Buildings. +1 Science per Age from active Endeavors you started or supported. Can have two Endeavors of the same type active at a time.Diplomatic, ScientificCivic Virtue: Increased Relationship with players sharing his Government; Decreased Relationship with players not sharing his Government.
Catherine the GreatStar of the North: +2 Culture per Age on displayed Great Works. Buildings with Great Works gain an additional slot. Cities settled in Tundra gain Science equal to 25% of their Culture per turn.Cultural, ScientificDusha: Medium Relationship decrease with the player having the most Great Works; Medium Relationship increase with the player having the fewest (requires at least one Great Work).

Charlemagne ヨーロッパの父:軍事と科学の建物は、四半期の隣接を隣接しています。お祝いに入るときに、ロック解除されたら、2つの騎兵ユニットを獲得します。お祝い中の騎兵隊の+5戦闘強度。プレイヤーが最少のトリガーをトリガーすると、中程度の関係が減少します。 +2スペシャリストからの科学パック)hohenfriedberger Marsch:初めて和解を獲得したときに素晴らしい仕事を得る。文化の建物を建設するときに歩兵ユニットを獲得します。文化的、軍国主義的パリの感性:首都における不思議ごとに中程度の関係の増加。首都の建物ごとに小さな関係が減少します。科学の建物を建設するときに歩兵ユニットを獲得します。軍事的、科学的武器に!帝国との小さな関係が最も増加している。あなたに対して宣言されたすべての戦争で5つの戦争支援を得る。ユニットは植生からの動きの罰則を無視します。 外交、軍国主義 真実性:宣言された正式な戦争ごとの中程度の関係の増加。サプライズあたりの中程度の関係の減少宣言された戦争。 +航行可能な川に隣接する都市での建物や驚異の建設に向けて15%の生産。中程度の関係が増加する場合。 +幸福の建​​物の建設に向けた50%の生産。 +20%の文化ですが、-10%の科学。これらの効果はお祝いの間に2倍になります。 文化的、外交的シャーマンクイーン:科学と金の建物との和解あたりの小さな関係の減少。文化や幸福の建物との和解あたりの小さな関係の増加。

himiko、waの女王 weiの友人:Weiの友人であるユニークな努力を獲得します(あなたのための+25%の科学と同盟国)。無料で努力をサポートできます。あなたが友好的または役立つすべてのリーダーの年齢あたり+4科学。<科学や金の建物との和解あたりの小さな関係の増加。すべてのユニットの視力の増加。貿易マップと呼ばれるユニークな努力を獲得します(他のリーダーの探索されたエリアを徐々に明らかにします)。プレイヤーが最も少ないものを明らかにすると小さな関係が減少します。< 。 +100%のタイルは、自然の驚異から、 +50%の金から海軍ユニットの購入に向けて50%の金、および海軍ユニットの-1ゴールドメンテナンスから収穫されます。境界線;自然な不思議がない場合、小さな関係は増加します。お祝いの期間の増加とお祝いへの幸福。追加の物語のイベントがあります。 文化的、外交<最も積極的な制裁を伴うプレーヤーの中程度の関係の減少< 。この努力をサポートすることは、他のリーダーに追加の社会政策スロットを与えます。あらゆる伝統の戦闘強度の向上ですが、政府では政策はありませんでした。集落の年齢ごとの文化と幸福の増加。 <最小のプレイヤーの小さな関係は減少します。あなたの外交行動提案が受け入れられる場合、年齢ごとに50の金、または拒否された年齢あたり100ゴールドを獲得します。正式な戦争を宣言するための関係要件を無視します。あなたは都市国家から軍事部隊を徴収することができますあなたは宗主国ではありません。

ナポレオン、皇帝empereur des francais:ユニークな制裁、大陸システムを獲得します(貿易ルートの制限を減らし、関係がペナルティを引き起こします)。あなたが非友好的または敵対的であるすべてのリーダーの年齢あたり+8ゴールド。 <すべての土地ユニット用。敵のユニットを倒すと、戦闘強度の50%に相当する文化が提供されます。アースシェーカー:すべての建物は、山の食物隣接を獲得しています。山に隣接する専門家は、幸福の維持を犠牲にしません。経済的、拡張主義者山王:最も少ない山のプレイヤーの中程度の関係の増加。最も多くのプレイヤーの中程度の関係の減少。あなたが宗主国であると述べてください。すべての都市国家のすべてのユニットの+1戦闘強度あなたは、外交的、経済的、<プレイヤーがアクティブな「独立した独立」プロジェクトを持っていない場合、小さな関係が増加します。司令官。あなたの司令官は +20%の経験を獲得します。 +トロピカルタイルの都市の10%の科学。このボーナスは、あなたが宣言する正式な戦争中に2倍になります。軍事的、科学的van Minh:中程度の関係の減少プレイヤーは、最も司令官のプロモーションを持っています。 <年齢ごとに+100の文化と金は、初めて和解を獲得しました。 +すべての集落で10%の金は、あなたが設立しない集落で倍増しました。 +1年齢あたりの和解制限。経済、軍国主義 火の領主:プレーヤーが戦争中でない場合、中程度の関係が減少します。プレイヤーが戦争中の場合、小さな関係が増加します。貿易ルートまたは道路を作成すると、年齢ごとに+50文化と100個の金。ユニークな建物とユニークな改善の年齢あたりの+1文化と金。プレーヤーの少ない場合、小さな関係が増加します。さらなる更新とゲームプレイのヒントについては、逃亡者をチェックしてください。

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