How to Play Dice in Kingdom Come Deliverance 2: All Badges & Scoring Combos

Master the Art of Dice in Kingdom Come: Deliverance 2
In Kingdom Come: Deliverance 2, Groschen doesn't flow freely, especially early on. A lucrative strategy for quick cash is gambling – specifically, dice. This guide details how to play.
Where to Play:
The tutorial introduces the basics. Beyond that, nearly every inn and tavern in the game world hosts dice games. Simply locate an NPC near a tavern and initiate conversation to begin.
Scoring:
The objective is to reach the target score before your opponent. You start with six dice and can re-roll as many times as desired per turn. However, a roll yielding no scoring combinations ends your turn, forfeiting accumulated points for that round. Each re-roll costs a die, increasing the difficulty.
Scoring combinations:
| Combination | Points |
|---|---|
| 1 | 100 |
| 5 | 50 |
| 1, 2, 3, 4, 5 | 500 |
| 2, 3, 4, 5, 6 | 750 |
| 1, 2, 3, 4, 5, 6 | 1,500 |
| Three 1s | 1,000 |
| Three 2s | 200 |
| Three 3s | 300 |
| Three 4s | 400 |
| Three 5s | 500 |
| Three 6s | 600 |
Triples score double for each additional matching die (e.g., four 2s = 400, five 2s = 800, six 2s = 1600).
Badges:
Loot chests and corpses for Badges (Tin, Silver, Gold) to enhance your dice game. Effects vary:
| Badge | Effect |
|---|---|
| Tin Doppelganger’s Badge | Doubles points of last throw (once per game). |
| Tin Badge of Headstart | Small point headstart. |
| Tin Badge of Defence | Negates opponent's Tin badges. |
| Tin Badge of Fortune | Re-roll one die (once per game). |
| Tin Badge of Might | Add one extra die (once per game). |
| Tin Badge of Transmutation | Change one die to a 3 (once per game). |
| Carpenter’s Badge of Advantage | 3+5 becomes "Cut" (repeatable). |
| Tin Warlord’s Badge | 25% more points this turn (once per game). |
| Tin Badge of Resurrection | Re-roll after an unlucky throw (once per game). |
| Silver Doppelganger’s Badge | Doubles points of last throw (twice per game). |
| Silver Badge of Headstart | Moderate point headstart. |
| Silver Badge of Defence | Negates opponent's Silver badges. |
| Silver Swap-Out Badge | Re-roll one die (once per game). |
| Silver Badge of Fortune | Re-roll up to two dice (once per game). |
| Silver Badge of Might | Add one extra die (twice per game). |
| Silver Badge of Transmutation | Change one die to a 5 (once per game). |
| Executioner’s Badge of Advantage | 4+5+6 becomes "Gallows" (repeatable). |
| Silver Warlord’s Badge | 50% more points this turn (once per game). |
| Silver Badge of Resurrection | Re-roll after an unlucky throw (twice per game). |
| Silver King’s Badge | Add one extra die (twice per game). |
| Gold Doppelganger Badge | Doubles points of last throw (thrice per game). |
| Gold Badge of Headstart | Large point headstart. |
| Gold Badge of Defence | Negates opponent's Gold badges. |
| Gold Swap-Out Badge | Re-roll two identical dice (once per game). |
| Gold Badge of Fortune | Re-roll up to three dice (once per game). |
| Gold Badge of Might | Add one extra die (thrice per game). |
| Gold Badge of Transmutation | Change one die to a 1 (once per game). |
| Priest’s Badge of Advantage | 1+3+5 becomes "Eye" (repeatable). |
| Gold Warlord’s Badge | Double points this turn (once per game). |
| Gold Badge of Resurrection | Re-roll after an unlucky throw (thrice per game). |
| Gold Emperor’s Badge | Triples points for 1+1+1 (repeatable). |
| Gold Wedding Badge | Re-roll up to three dice (once per game). |
Loaded Dice:
Discover and utilize loaded dice found during exploration for a gameplay advantage. Select them before starting a game. For more Kingdom Come: Deliverance 2 insights, check The Escapist.
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