Critics Are Thrilled with Split Fiction
The gaming world is buzzing about Josef Fares' latest creation, Split Fiction, following early access by the press. The game boasts impressive scores, averaging 91 on Metacritic and 90 on OpenCritic, earning widespread acclaim for its innovative and consistently surprising gameplay mechanics. While some critics noted a relatively short playtime and a less compelling narrative, the overwhelmingly positive response highlights Split Fiction's unique strengths.
Several publications awarded perfect scores, including Gameractor UK, GameSpot, Inverse, Push Square, PC Games, TechRadar Gaming, Variety, and Eurogamer. Other notable reviews include Areajugones (95), IGN USA (90), GameSpuer (90), Quiteshockers (90), PlayStation Lifestyles (90), and Vandal (90). More mixed reviews came from Stevivor, TheGamer, and VGC (all 80), and Hardcore Gamer (70).
Gameractor UK — 100/100: Split Fiction is Hazelight Studios' best work to date and one of the most impressive co-op games of this generation. The game amazes with its variety, keeping players engaged at every moment. All mechanics are executed at the highest level, and while a couple of minor flaws can be found, they pale in comparison to the constant flow of new ideas the game introduces at every turn. It’s a true celebration of creativity and innovation.
Eurogamer — 100/100: From start to finish, Split Fiction remains a fantastic adventure. It’s one of the most creative and engaging co-op games on the market, serving as a vivid testament to the boundless nature of human imagination.
IGN USA — 90/100: Split Fiction is a masterfully crafted co-op adventure game that straddles the line between two genres. It’s a rollercoaster of ideas and gameplay styles that shift at a breakneck pace, keeping the experience thrilling throughout its 14-hour runtime. Since no single mechanic overstays its welcome, Split Fiction becomes a triumph of imagination. Hazelight hasn’t just rewritten the rules of co-op gaming—it’s created a new chapter that you (and your partner) simply must experience.
VGC — 80/100: Visually, Split Fiction takes a significant step forward compared to the studio’s previous project, It Takes Two, though the two games share many similarities in terms of mechanics. At times, the game risks becoming repetitive due to constant switching between two main locations, but its rich selection of side stories and ever-changing mechanics ensure that the gameplay remains engaging from start to finish. That said, the same cannot be said for its plot, which leaves something to be desired.
Hardcore Gamer — 70/100: Split Fiction is shorter and more expensive than It Takes Two, and while it lacks the originality and variety of its predecessor, it still delivers a fun and exciting experience for two players. It’s a solid project, though it falls short of the expectations set by the studio’s previous game.
Split Fiction launches March 6, 2025, for PlayStation 5, Xbox Series X|S, and PC.
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