ニュース アサシンのクリードシャドウズは300万人のプレーヤーにヒットし、Ubisoft Silent on Sales

アサシンのクリードシャドウズは300万人のプレーヤーにヒットし、Ubisoft Silent on Sales

著者 : Aria アップデート : Apr 06,2025

Ubisoftは、Assassin's Creed Shadowsが5月20日の発売からわずか7日後に300万人以上のプレイヤーを集めたと発表しました。この印象的なマイルストーンは、2日目までにゲームが200万人のプレイヤーに達し、 OriginsOdysseyの両方の最初のプレイヤー数を超えています。以前にIGNが共有していたUbisoftの内部データは、2020年のValhallaの例外的な発売とは一致しませんでしたが、週末にShadowsがOriginsOdysseyよりも優れたパフォーマンスを発揮したことを強調しました。

Shadowsは、Assassin's Creed Franchiseで2番目に高い初日1販売収益を達成し、 Valhallaの後ろにしか後ろにありました。また、UbisoftのレコードをPlayStationストアで最大の初日に発売し、プレイヤーはこれまでに4,000万時間以上のゲームプレイを記録しています。

アサシンの信条の影の成功は、特に遅延、スターウォーズの無法者の販売の失望、および有名なフロップ、レイオフ、スタジオ閉鎖、ゲームのキャンセルなどのその他のset折によって特徴付けられる困難な期間に続いて、Ubisoftにとって重要です。 Ubisoftの設立ギレモットファミリーは、会社の知的財産を管理するためにTencentのような投資家との潜在的な買収取引を探求しているため、影はグローバルにパフォーマンスを発揮するというプレッシャーがかかっています。

ゲームコミュニティは、 Shadowsのパフォーマンス、特にSteamでの同時のプレーヤー数を綿密に監視しています。週末に、シャドウズは64,825人の同時プレーヤーのピークでスチームで最も演奏されたアサシンクリードゲームになりました。2018年のオデッセイ以来、プラットフォームでデイワークでシリーズで最初に発売されました。

完全な暗殺者の信条のタイムライン

アサシンクリードタイムライン画像1アサシンクリードタイムライン画像2 25枚の画像アサシンクリードタイムライン画像3アサシンクリードタイムライン画像4アサシンクリードタイムライン画像5アサシンクリードタイムライン画像6

Shadowsは強力なプレイヤーエンゲージメントを示していますが、特定の収益や販売の数値なしでUbisoftの期待を満たしているかどうかを判断することは困難です。最終的に、 Assassin's Creed Shadowsの財務パフォーマンスは、その成功の重要な指標となり、Ubisoftの将来に影響を与える可能性があります。 Ubisoftの今後の財務レポートでは、より詳細な洞察が利用できる場合があります。

アサシンの信条の影で封建日本の世界を探索したい人のために、私たちのアサシンクリードシャドウのウォークスルーを含む包括的なアサシンクリードシャドウガイドチェックしてください

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