Application Description
Seize Death's power and liberate yourself from his corrupt domain!
Steal the might of Death and shatter the chains of his twisted realm! Conceal your living heartbeat from the dead as you wield soul magic, navigate treacherous political schemes, decide the destiny of the Afterlife—and perhaps even ascend to its throne.
"Escape from Death" is a 256,000-word interactive horror adventure novel by Tova Näslund. It is entirely text-based, without graphics or sound effects, driven by the boundless power of your imagination.
In the material world, your body lingers between life and death, your heart still beating—yet your spirit has been torn away to a nightmarish Afterlife. This dark realm, under Death's absolute rule, is steeped in oppression and injustice. At the bottom are the Penitents: souls indebted to Death, warped by his magic into eerie animal-human hybrids. Above them are the Elect: those in Death's favor, who live in freedom, privilege, and luxury.
Furthermore, the Afterlife is succumbing to a deeper, more enigmatic corruption. Performers have vanished from the lavish entertainment district; a sanctuary for Penitents and Elect alike is under siege; and a mysterious sickness is spreading across the land.
This looming chaos presents grave danger—but also a rare chance. At the center of the Afterlife lies the Clockwork Hall: home to Death's Court and the vault of all souls. If you can reach it amidst the turmoil, you could strike a blow to end Death's tyranny, find a path back to the world of the living, or even claim the throne of the Afterlife for yourself!
* Play as male, female, or nonbinary; gay, straight, or bisexual.
* Romance your sorrowful Penitent guide; a revolutionary bird-woman; a warrior seeking freedom from Death's service; or an idealistic healer.
* Master the magic of Death's realm: peer through the veil between the living and the dead; perceive the dreams and desires of surrounding souls; and capture the memories of the living.
* Shape an epic conflict: ally with the oppressed Penitents or the privileged Elect—or strive to earn the acceptance of both.
* Operate from the shadows to avoid Death's wrath, plant spies in his court, forge political alliances to expand your influence, or engage in bold confrontations to build your renown across the Afterlife.
* Determine the next ruler of the Afterlife: will you uphold Death's regime, instate a new leader, or seize the throne for yourself?
Can you escape the darkness of Death's domain?
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